// Event · Tier C

ESL Challenger League Season 52: Asia - Cup 2

22 Sep – 29 Sep 2026 Online $10,000 prize pool Finished
Winner
5–1 · Asia-Pacific #9

No forecast of ours was made before it started.

How it finished

Results from bo3
Winner
5–1Asia-Pacific #9
Final
4–1Asia-Pacific #4
Semi-final
4–2Asia-Pacific #11
Semi-final
4–2Asia-Pacific #12

Winners and losers

Valve's points · release of 5 Oct
The Huns 4–2Semi-final +182
NEXVOID 5–1Winner +163
Nas 0–2Out before the quarter-finals +155
XDM 1–2Out before the quarter-finals +114
Rare Atom 4–2Semi-final +91
Legion 2–2Quarter-final +52
Kaleido 3–2Quarter-final +44
Vitalem Aerem 2–2Quarter-final +26
Just Swing 2–2Quarter-final +14
Haunted House 1–2Out before the quarter-finals -21
THE UNIT 0–2Out before the quarter-finals -60
Lynn Vision 4–1Final -84
bLight blue 1–2Out before the quarter-finals —
The KnockoutX 1–2Out before the quarter-finals —
UR 0–2Out before the quarter-finals —
The QUBE 0–2Out before the quarter-finals —
How these numbers are made
  • Ours: race impact, the chances, the finishes and Elo, from our forecast of 22 October (how our Elo is scored). Valve's: the standings and the event weight.
  • Race impact is how many points of Major chance the event is expected to move, summed over the teams in the race.
  • Event weight is the prize pool through Valve's curve. A stage or qualifier also takes half the pool of each finished event it feeds.
  • Points are Valve's change between its releases of 7 September and 5 October, so other events and ageing move them too.
  • The whole method: the model, its sources, how well it has done and what it cannot see.