The MongolZAsia-Pacific has 5 slots: 1st place enters at Stage 2; 2nd to 5th start in Stage 1. The MongolZ hold the 2nd.
Their next match, vs PARIVISION on 22 Oct. In our runs where The MongolZ win: >99%. Where they lose: >99%.
The MongolZ1 · 1–22▲1, 1 place up at the cut>99In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.
FlyQuest and Chinggis Warriors come up into the 5, Lynn Vision and 5star fall out.
The MongolZ1,318
The MongolZ1 · 1–2>99%FlyQuest and Chinggis Warriors come up into the 5, Lynn Vision and 5star fall out.
27 matches in Valve's six-month window, 13 won, across 8 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results.
BIGOct 22
2–1
PRIVATEOct 21
2–0
magicOct 21
2–0
BIGOct 20
0–2
AllianceOct 19
2–0
Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -30.41.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
These results are down to 89% of their original weight.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 6 of the thirty slots that count.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
These results are down to 76% of their original weight.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -6.70.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
These results are down to 73% of their original weight.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 4 of the thirty slots that count.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
These results are down to 45% of their original weight.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 6 of the thirty slots that count.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
These results are down to 29% of their original weight: almost out of the window.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Their most valuable event. It holds 7 of the thirty slots that count, more than any other.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
These results are down to 23% of their original weight: almost out of the window.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 6 of the thirty slots that count.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
These results are down to 2% of their original weight: almost out of the window.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 1 of the thirty slots that count.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For The MongolZ that is 1,271.1 plus 47.1.
The head-to-head correction is 3.6% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.
The MongolZ: Above the median of the 10 chasing the slots on bounty offered, bounty collected and opponent network, below on LAN wins.
Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →
19 of the 27 matches were against sides in the world's top 30, and the largest change in any of them was 19.2 points.