← Race to the Major

Isurus

Americas #32
2 stage 31 stage 26 stage 1
atarax1a · deco · dott1 · Hezz · rzk
Outside the profile on four of seven. Below it on bounty offered, bounty collected, opponent network and LAN wins.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Down on six of seven since the 7 September release. Up on head to head.Dashed is Isurus's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered37 Bounty collected35 Opponent network33 LAN wins9 Activity81 Win rate39 Head to head48
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
Isurus are 32nd, 23 places outside the 9, 514 points behind Imperial
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
32nd
  1. 30ex-ODDIK
  2. 31Iowa Stormboar
  3. 32Isurus
  4. 33Low Cortisol BR
  5. 34Overtake Sector
23 places outside the Major
VRS points
783
World #173 · 514 behind Imperial
Since April
28th to 32nd
Peaked 24th · Valve's standings
Next match
vs Hacha
1day away
Oct 23 · BO3 · CCT South America 2026 Series 7
Out of the race

Under 1% for the Major in our runs. 514 points behind Imperial in the last seat today; a median 37th at the cut.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Isurus are 32nd, 23 places outside.

<1% Isurus are 32nd, 23 places outside the 9, 514 points behind Imperial Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14SportsBetExpert14 · 12–1613, 1 place down at the cut<1
15Isurus37 · 29–4532, 17 places up at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
32Isurus783
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
14SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
15Isurus37 · 29–45<1%
IsurusComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
CCT South America 2026 Series 7Oct 13 – Oct 24 · Tier B · Online 0impact

Our model also expects them at 1 more event before the cut.

// Act two

How they got here

49 matches in Valve's six-month window, 27 won, across 15 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
7 Oct – 9 Oct
ESL Challenger League Season 52: South America - Cup 3
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record1–2
Finish9th–12th
Prize$0
≈-1pts
Our estimate · not Valve's
Americas #35 without it, #36 with it.
3 matches
L ProcyonOct 9 0–2
L ex-Keyd StarsOct 8 0–2
W MEIA NOITEOct 7 1–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

2 Oct
CCT South America 2026 Series 6
The event's page →
Record0–1
Head to head-14.28
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ProcyonOct 2A loss -14.28
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -14.28.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Sep – 23 Sep
ESL Challenger League Season 52: South America - Cup 2
The event's page →
Record0–2
Head to head-48.09
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GrêmioSep 23A loss -24.68
L METANOIA WolvesSep 22A loss -23.41
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -48.09.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Sep
PGL Masters Bucharest 2026: South American Open Qualifier 2
The event's page →
Record1–1
Head to head-6.81
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeSep 6A loss -10.54
W DAMAJUANASep 6Bounty collectedOpponent networkLAN wins #1 +3.73
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Sep
CCT South America 2026 Series 5
The event's page →
Record0–1
Head to head-22.02
Still counts99%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L EHISTO BASESep 4A loss -22.02
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -22.02.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 29 Aug
ESL Challenger League Season 52: South America - Cup 1
The event's page →
Record3–2
Head to head+20.23
Still counts96%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ShindeNAug 29A loss -7.40
W Turma do PagodeAug 28Bounty collected #2Opponent network #3LAN wins #2 +18.89
W ex-Keyd StarsAug 27Bounty collected #4Opponent network #2LAN wins #3 +17.50
W paiN AcademyAug 26Bounty collectedOpponent network #4LAN wins #4 +7.05
L ex-ODDIKAug 25A loss -15.81
Was it worth going?
Bounty collected2 / 10 Opponent network3 / 10 LAN wins3 / 10

It holds 8 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Aug – 13 Aug
BetBoom Storm 4
Record2–3
Head to head-6.04
Still counts85%

These results are down to 85% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialAug 13A loss -2.59
W GrêmioAug 10Bounty collectedOpponent network #5LAN wins #5 +4.93
L BESTIAAug 9A loss -3.17
W METANOIA WolvesAug 8Bounty collectedOpponent network #10LAN wins #6 +7.45
L YawaraAug 6A loss -12.66
Was it worth going?
Bounty collected0 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+5.86
Still counts78%

These results are down to 78% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W your endAug 3Bounty collectedOpponent networkLAN wins #7 +5.86
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jul – 26 Jul
CCT South America 2026 Series 4
Record4–0
Head to head+44.72
Still counts73%

These results are down to 73% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ex-ODDIKJul 26Bounty collected #6Opponent network #7LAN wins #8 +10.50
W FluxoJul 26Bounty collected #1Opponent network #1LAN wins #9 +21.57
W BESTIA AcademyJul 25Bounty collectedOpponent network #8LAN wins #10 +6.08
W EHISTO BASEJul 23Bounty collectedOpponent network #9LAN wins +6.57
Was it worth going?
Bounty collected2 / 10 Opponent network4 / 10 LAN wins3 / 10

Their most valuable event. It holds 9 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Jul – 11 Jul
Thunderpick World Championship 2026: South American Series 2
Record2–1
Head to head+15.47
Still counts63%

These results are down to 63% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialJul 11A loss -1.40
W Fake do BiruJul 9A win outside the ten best +7.14
W UNO MILLEJul 8Bounty collected #7Opponent networkLAN wins +9.73
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Jul – 8 Jul
CCT South America 2026 Series 3
Record1–1
Head to head+10.18
Still counts61%

These results are down to 61% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialJul 8A loss -1.43
W YawaraJul 7Bounty collected #3Opponent network #6LAN wins +11.61
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jun – 26 Jun
Thunderpick World Championship 2026: South American Series 1
Record1–2
Head to head-13.82
Still counts53%

These results are down to 53% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Low Cortisol BRJun 26A loss -9.18
W VascoJun 25A win outside the ten best +4.58
L Low Cortisol BRJun 24A loss -9.22
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -13.82.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May – 23 May
CCT South America 2026 Series 2
Record1–1
Head to head+3.16
Still counts30%

These results are down to 30% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 23A loss -1.22
W ProcyonMay 21Bounty collected #10Opponent networkLAN wins +4.38
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 22 May
BetBoom Storm 3
Record3–2
Head to head-0.99
Still counts30%

These results are down to 30% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ex-Keyd StarsMay 22A loss -3.95
W VEXAMay 17A win outside the ten best +1.50
W ex-KRÜMay 15A win outside the ten best +1.23
L LPMay 14A loss -1.00
W GUARAMay 11A win outside the ten best +1.23
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.99.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Apr – 10 May
CCT South America 2026 Series 1
Record6–3
Head to head+6.25
Still counts22%

These results are down to 22% of their original weight: almost out of the window.

9 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 10A loss -0.90
W Turma do PagodeMay 10Bounty collected #5Opponent networkLAN wins +4.93
W Fake do BiruMay 9A win outside the ten best +2.38
W MIBR feMay 8Bounty collected #8Opponent networkLAN wins +2.86
W R2May 6A win outside the ten best +0.63
L UNO MILLEMay 5A loss -3.06
W ZettaMay 2A win outside the ten best +0.84
L YawaraMay 1A loss -1.88
W Mansão MarombaApr 29A win outside the ten best +0.45
Was it worth going?
Bounty collected2 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 30 Apr
ESL Challenger League Season 51: South America - Cup 4
Record2–2
Head to head+6.08
Still counts15%

These results are down to 15% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersApr 30A loss -0.33
L GalorysApr 29A loss -0.46
W ShindeNApr 27A win outside the ten best +3.27
W Bounty HuntersApr 26Bounty collected #9Opponent networkLAN wins +3.60
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Isurus that is 783.4 minus 0.1.

The two parts

Valve's · release 5 Oct 2026
Starting value783.4
+
Head to head−0.1
=
Points783

The head-to-head correction is 0.0% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.363median 0.520
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.305median 0.496
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.099median 0.206
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.000median 0.702
IsurusMedian of the 15 chasing the slots in Americas
The four factors0.363 + 0.305 + 0.099 + 0.000
Their average÷ 4 = 0.192
Stretched onto 400–2,000400 + 0.192 ÷ 0.800 × 1,600 = 783.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 783.4; the factors here are rounded to three decimals.

Isurus: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,414
Rank by our Elo192 of 560
Valve's world standing173

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
L L W L W W L W L W W W W W L W L W L L W W W L L W L L L L
Every match by opponent strength

None of the 49 matches was against a side in the world's top 30.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.