← Race to the Major

Legacy

Americas #1
2 stage 31 stage 26 stage 1
arT · dumau · latto · n1ssim · try
Outside the profile on three of seven. Above it on bounty offered, bounty collected and opponent network.Band is the other 8 Americas sides holding a Major slot · dashed is their median
Up on three of seven since the 7 September release. Down on activity.Dashed is Legacy's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered98 Bounty collected98 Opponent network97 LAN wins88 Activity71 Win rate88 Head to head23
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
>99%
Chance of a place
at the Major
Legacy hold a Stage 3 slot, 644 points clear of paiN
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
1st
  1. 1Legacy
  2. 2FURIA
  3. 3MIBR
In the Major, straight to Stage 3
VRS points
1,931
World #2 · 644 clear of paiN
Since April
4th to 1st
Valve's standings
Next match
vs Nemiga
Win>99%Lose>99%
Oct 24, in 2 days · BO3 · PGL Masters Bucharest 2026
Which stage

Stage 3 in 95% of our runs, Stage 2 in 5%.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Legacy hold the 1st.

>99% Legacy hold a Stage 3 slot, 644 points clear of paiN Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Their next match, vs Nemiga on 24 Oct. In our runs where Legacy win: >99%. Where they lose: >99%. The same match moves 100 Thieves: 59% where Legacy win, 52% where they lose.

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14SportsBetExpert14 · 12–1613, 1 place down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
14SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
LegacyComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
PGL Masters Bucharest 2026Oct 24 – Oct 30 · Tier S · LAN 39impact
// Act two

How they got here

41 matches in Valve's six-month window, 28 won, across 9 events, every figure Valve's own, from the published standings. 2 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
14 Oct – 16 Oct
Thunderpick World Championship 2026
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record1–2
Finish5th–6th
Prize$30,000
≈-29pts
Our estimate · not Valve's
Americas #2 either way.
3 matches
L BetBoomOct 16 1–2
L FURIAOct 15 1–2
W PARIVISIONOct 14 2–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

3 Oct – 6 Oct
ESL Pro League Season 24
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record1–3
Finish12th–14th
Prize$14,000
≈-154pts
Our estimate · not Valve's
Americas #1 either way.
4 matches
L M80Oct 6 1–2
L 1WINOct 5 0–2
W ShindeNOct 4 2–0
L PARIVISIONOct 3 1–2

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

8 Sep – 13 Sep
FISSURE Playground 3
The event's page →
Record5–0
Head to head+36.51
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W G2Sep 13Bounty collected #5Opponent network #4LAN wins #1 +12.64
W MIBRSep 12Bounty collected #6Opponent network #2LAN wins #2 +4.17
W FURIASep 10Bounty collected #1Opponent network #6LAN wins #3 +13.06
W AllianceSep 9Bounty collected #9Opponent network #7LAN wins #4 +3.45
W magicSep 8Bounty collectedOpponent network #5LAN wins #5 +3.19
Was it worth going?
Bounty collected4 / 10 Opponent network5 / 10 LAN wins5 / 10

Their most valuable event. It holds 14 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 Aug – 30 Aug
BLAST Open Fall 2026
The event's page →
Record1–2
Head to head-24.24
Still counts96%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L VitalityAug 30A loss -16.09
L FalconsAug 29A loss -18.41
W FUTAug 27Bounty collected #4Opponent network #10LAN wins #6 +10.26
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Aug – 23 Aug
Esports World Cup 2026
The event's page →
Record5–2
Head to head-1.93
Still counts91%
7 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W FURIAAug 23Bounty collected #3Opponent network #8LAN wins #7 +12.69
L SpiritAug 22A loss -11.00
W FalconsAug 21Bounty collected #2Opponent network #9LAN wins #8 +11.20
W Natus VincereAug 20Bounty collected #7Opponent networkLAN wins #9 +1.93
W MIBRAug 16Bounty collected #8Opponent network #3LAN wins #10 +4.06
L FaZeAug 13A loss -23.94
W Ninjas in PyjamasAug 12Bounty collectedOpponent network #1LAN wins +3.13
Was it worth going?
Bounty collected4 / 10 Opponent network4 / 10 LAN wins4 / 10

It holds 12 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 Jun – 14 Jun
Intel Extreme Masters Cologne Major 2026
Record1–3
Head to head-28.14
Still counts45%

These results are down to 45% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L G2Jun 14A loss -8.20
W PARIVISIONJun 13A win outside the ten best +0.58
L Natus VincereJun 12A loss -13.01
L MOUZJun 11A loss -7.51
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -28.14.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Jun – 9 Jun
Intel Extreme Masters Cologne Major 2026 Stage 2
Record3–2
Head to head-20.57
Still counts41%

These results are down to 41% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W TYLOOJun 9A win outside the ten best +0.34
W M80Jun 8A win outside the ten best +1.12
L LuminosityJun 7A loss -11.22
W FlyQuestJun 6A win outside the ten best +0.07
L MIBRJun 6A loss -10.88
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -20.57.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 May – 24 May
CS Asia Championships 2026
Record5–1
Head to head-1.93
Still counts31%

These results are down to 31% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W FalconsMay 24Bounty collected #10Opponent networkLAN wins +2.89
W MIBRMay 23A win outside the ten best +1.17
W The MongolZMay 22A win outside the ten best +0.21
L FalconsMay 21A loss -6.55
W TYLOOMay 20A win outside the ten best +0.17
W NRGMay 19A win outside the ten best +0.18
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 17 May
Intel Extreme Masters Atlanta 2026
Record4–1
Head to head-4.34
Still counts26%

These results are down to 26% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BETBOOMMay 17A win outside the ten best +0.64
L GamerLegionMay 16A loss -7.30
W Natus VincereMay 13A win outside the ten best +0.25
W AstralisMay 12A win outside the ten best +1.53
W M80May 11A win outside the ten best +0.54
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -4.34.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Apr – 26 Apr
BetBoom RUSH B! Summit 2026: Part Three
Record4–0
Head to head+0.61
Still counts12%

These results are down to 12% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W 9zApr 26A win outside the ten best +0.32
W 9zApr 24A win outside the ten best +0.28
W ex-Keyd StarsApr 23A win outside the ten best +0.01
W GrêmioApr 22A win outside the ten best 0.00
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.61.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

13 Apr – 14 Apr
Intel Extreme Masters Rio 2026
Record0–2
Head to head-1.90
Still counts4%

These results are down to 4% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L HOTUApr 14A loss -1.26
L MOUZApr 13A loss -0.64
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.90.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Legacy that is 1,976.6 minus 46.0.

The two parts

Valve's · release 5 Oct 2026
Starting value1,976.6
+
Head to head−46.0
=
Points1,931

The head-to-head correction is 2.4% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 1.000median 0.534
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.820median 0.498
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.384median 0.211
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.951median 0.739
LegacyMedian of the 14 chasing the slots in Americas
The four factors1.000 + 0.820 + 0.384 + 0.951
Their average÷ 4 = 0.789
Stretched onto 400–2,000400 + 0.789 ÷ 0.800 × 1,600 = 1,977.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,976.6; the factors here are rounded to three decimals.

Legacy: At or above the median of the 14 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,774
Rank by our Elo9 of 560
Valve's world standing2

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W L W W W L W L W W L L W L W L W W W L W W L L W W W W W
Every match by opponent strength

29 of the 41 matches were against sides in the world's top 30, and the largest change in any of them was 23.9 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.