Under 1% for the Major in our runs. 574 points behind Imperial in the last seat today; a median 43rd at the cut.
Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. QUINTESSÊNCIA are 40th, 31 places outside.
In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.
Wildcard comes up into the 9, NRG falls out.
Wildcard comes up into the 9, NRG falls out.
18 matches in Valve's six-month window, 10 won, across 6 events, every figure Valve's own, from the published standings. 3 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.
RED Canids AcademyOct 18
0–2
DAMAJUANAOct 16
2–0
MartiansOct 13
2–0
Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.
paiN AcademyOct 19
1–0
Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.
Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 6 of the thirty slots that count.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Among their most valuable. It holds 9 of the thirty slots that count, level with 1 other event.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 3 of the thirty slots that count.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.89.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
These results are down to 87% of their original weight.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
Among their most valuable. It holds 9 of the thirty slots that count, level with 1 other event.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
These results are down to 16% of their original weight: almost out of the window.
A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.
It holds 3 of the thirty slots that count.
Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.
Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For QUINTESSÊNCIA that is 696.8 plus 26.0.
The head-to-head correction is 3.6% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.
QUINTESSÊNCIA: Below the median of the 15 chasing the slots on all four factors.
Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →
None of the 18 matches was against a side in the world's top 30.