← Race to the Major

UNO MILLE

Americas #35
2 stage 31 stage 26 stage 1
ALLE · cLd · drg · pancc · remix
Outside the profile on four of seven. Below it on bounty offered, bounty collected, opponent network and LAN wins.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Down on three of seven since the 7 September release. Up on win rate and head to head.Dashed is UNO MILLE's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered29 Bounty collected33 Opponent network30 LAN wins9 Activity46 Win rate45 Head to head41
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
UNO MILLE are 35th, 26 places outside the 9, 551 points behind Imperial
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
35th
  1. 33Low Cortisol BR
  2. 34Overtake Sector
  3. 35UNO MILLE
  4. 36Chicken Coop
  5. 37FarmVille
26 places outside the Major
VRS points
746
World #186 · 551 behind Imperial
Since April
30th to 35th
Peaked 27th · Valve's standings
Out of the race

Under 1% for the Major in our runs. 551 points behind Imperial in the last seat today; a median 43rd at the cut.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. UNO MILLE are 35th, 26 places outside.

<1% UNO MILLE are 35th, 26 places outside the 9, 551 points behind Imperial Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14SportsBetExpert14 · 12–1613, 1 place down at the cut<1
15UNO MILLE43 · 32–4935, 20 places up at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
35UNO MILLE746
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
14SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
15UNO MILLE43 · 32–49<1%
UNO MILLEComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

Our model also expects them at 1 more event before the cut.

// Act two

How they got here

34 matches in Valve's six-month window, 19 won, across 11 events, every figure Valve's own, from the published standings.

4 Sep
CCT South America 2026 Series 5
The event's page →
Record0–1
Head to head-13.05
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ALKASep 4A loss -13.05
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -13.05.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Aug – 9 Aug
BetBoom Storm 4
Record0–3
Head to head-44.75
Still counts82%

These results are down to 82% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L paiN AcademyAug 9A loss -16.88
L BORRACHEIROSAug 8A loss -14.52
L ALKAAug 4A loss -13.35
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -44.75.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

5 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+7.75
Still counts80%

These results are down to 80% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W your endAug 5Bounty collected #10Opponent network #9LAN wins #1 +7.75
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jul – 25 Jul
CCT South America 2026 Series 4
Record1–1
Head to head+3.78
Still counts72%

These results are down to 72% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPJul 25A loss -2.88
W MEIA NOITEJul 23Bounty collectedOpponent network #2LAN wins #2 +6.66
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Jul – 10 Jul
Thunderpick World Championship 2026: South American Series 2
Record1–2
Head to head-15.82
Still counts62%

These results are down to 62% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Fake do BiruJul 10A loss -12.22
W paiN AcademyJul 9Bounty collectedOpponent network #5LAN wins #3 +6.13
L IsurusJul 8A loss -9.73
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Jul
CCT South America 2026 Series 3
Record0–1
Head to head-14.39
Still counts60%

These results are down to 60% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L EHISTO BASEJul 7A loss -14.39
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -14.39.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Jun – 28 Jun
Thunderpick World Championship 2026: South American Series 1
Record4–1
Head to head+42.29
Still counts54%

These results are down to 54% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ShindeNJun 28A loss -3.56
W FluxoJun 28Bounty collected #1Opponent network #1LAN wins #4 +16.20
W Bounty HuntersJun 27Bounty collected #2Opponent network #3LAN wins #5 +15.34
W ex-Keyd StarsJun 25Bounty collected #6Opponent network #7LAN wins #6 +9.99
W MEIA NOITEJun 24Bounty collectedOpponent network #4LAN wins #7 +4.32
Was it worth going?
Bounty collected3 / 10 Opponent network4 / 10 LAN wins4 / 10

Their most valuable event. It holds 11 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 May – 30 May
Odyssey Cup Brazil 2026
Record4–1
Head to head+13.74
Still counts35%

These results are down to 35% of their original weight.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L YawaraMay 30A loss -4.07
W GalorysMay 10Bounty collected #5Opponent network #8LAN wins +6.14
W ImperialMay 9Bounty collected #3Opponent networkLAN wins +6.20
W ex-Keyd StarsMay 3Bounty collected #9Opponent networkLAN wins +3.34
W QUINTESSÊNCIAMay 2A win outside the ten best +2.13
Was it worth going?
Bounty collected3 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 May – 24 May
CCT South America 2026 Series 2
Record2–1
Head to head+11.90
Still counts31%

These results are down to 31% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 24A loss -1.14
W GalorysMay 23Bounty collected #4Opponent network #6LAN wins #8 +8.44
W ALKAMay 22Bounty collected #7Opponent network #10LAN wins #9 +4.60
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 May – 21 May
BetBoom Storm 3
Record3–3
Head to head-3.25
Still counts29%

These results are down to 29% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Fake do BiruMay 21A loss -5.50
W VEXAMay 18Bounty collectedOpponent networkLAN wins #10 +1.72
W GUARAMay 17A win outside the ten best +1.66
L YawaraMay 16A loss -2.94
L GalorysMay 13A loss -0.77
W paiN AcademyMay 12A win outside the ten best +2.58
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Apr – 8 May
CCT South America 2026 Series 1
Record3–1
Head to head+3.84
Still counts20%

These results are down to 20% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 8A loss -0.73
W IsurusMay 5Bounty collected #8Opponent networkLAN wins +3.06
W ZettaMay 1A win outside the ten best +0.95
W CrashersApr 29A win outside the ten best +0.56
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For UNO MILLE that is 754.0 minus 8.0.

The two parts

Valve's · release 5 Oct 2026
Starting value754.0
+
Head to head−8.0
=
Points746

The head-to-head correction is 1.1% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.335median 0.520
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.299median 0.496
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.075median 0.206
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.000median 0.702
UNO MILLEMedian of the 15 chasing the slots in Americas
The four factors0.335 + 0.299 + 0.075 + 0.000
Their average÷ 4 = 0.177
Stretched onto 400–2,000400 + 0.177 ÷ 0.800 × 1,600 = 754.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 754.0; the factors here are rounded to three decimals.

UNO MILLE: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,428
Rank by our Elo171 of 560
Valve's world standing186

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W L W W W L L W W L W W L L W W W W L L L W L W L L W L L L
Every match by opponent strength

None of the 34 matches was against a side in the world's top 30.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.