← Race to the Major

Galorys

Americas #17
2 stage 31 stage 26 stage 1
destiny · detr0ittJ · gbb · PKL · tomate
Outside the profile on six of seven. Below it on bounty offered, bounty collected, opponent network, LAN wins and head to head, above it on activity.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Up on four of seven since the 7 September release. Down on opponent network and head to head.Dashed is Galorys's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered53 Bounty collected50 Opponent network49 LAN wins57 Activity95 Win rate70 Head to head10
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
Galorys are 17th, 8 places outside the 9, 198 points behind Imperial
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
17th
  1. 15Voca
  2. 16ShindeN
  3. 17Galorys
  4. 18LP
  5. 19Bounty Hunters
8 places outside the Major
VRS points
1,099
World #85 · 198 behind Imperial
Since April
21st to 17th
Peaked 14th · Valve's standings
Out of the race

Under 1% for the Major in our runs. 198 points behind Imperial in the last seat today; a median 16th at the cut.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. Galorys are 17th, 8 places outside.

<1% Galorys are 17th, 8 places outside the 9, 198 points behind Imperial Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14Galorys16 · 13–1817, 3 places up at the cut<1
15SportsBetExpert14 · 12–1613, 2 places down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
17Galorys1,099
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
15SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
14Galorys16 · 13–18<1%
GalorysComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
Circuit X Curitiba 4Oct 21 – Oct 26 · Tier C · LAN 13impact

Our model also expects them at 1 more event before the cut.

// Act two

How they got here

63 matches in Valve's six-month window, 40 won, across 17 events, every figure Valve's own, from the published standings. 2 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
21 Oct
Circuit X Curitiba 4
The event's page →
Under way· Valve counts an event once it has finished; its next release is due 2 Nov
Record2–1
Finish—
Prize—
3 matches
W FluxoOct 21 2–1
W BARCAOct 21 2–1
L FluxoOct 21 1–2

Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.

7 Oct – 14 Oct
ESL Challenger League Season 52: South America - Cup 3
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record6–2
Finish2nd
Prize$4,000
≈+21pts
Our estimate · not Valve's
Americas #20 without it, #18 with it.
8 matches
L LPOct 14 1–2
W ex-Keyd StarsOct 13 2–0
W Bounty HuntersOct 12 2–1
W YawaraOct 11 2–0
W MEIA NOITEOct 10 2–1
W Turma do PagodeOct 9 2–0
W Low Cortisol BROct 8 1–0
L GrêmioOct 7 0–2

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

2 Oct – 4 Oct
CCT South America 2026 Series 6
The event's page →
Record3–1
Head to head-7.77
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeOct 4A loss -18.66
W ProcyonOct 4Bounty collectedOpponent network #2LAN wins #9 +5.71
W BESTIA AcademyOct 3Bounty collectedOpponent networkLAN wins #10 +2.87
W GrêmioOct 2A win outside the ten best +2.31
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins2 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Sep – 28 Sep
ESL Challenger League Season 52: South America - Cup 2
The event's page →
Record3–2
Head to head-41.95
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeSep 28A loss -21.53
L ProcyonSep 27A loss -27.41
W METANOIA WolvesSep 25A win outside the ten best +2.13
W Low Cortisol BRSep 23A win outside the ten best +4.16
W EXODIASep 22A win outside the ten best +0.70
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -41.95.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Sep – 27 Sep
FERJEE In House Season 2
The event's page →
Record3–2
Head to head+1.40
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Bounty HuntersSep 27Bounty collected #3Opponent network #4LAN wins #1 +12.34
L paiNSep 26A loss -9.47
W ex-Keyd StarsSep 25Bounty collected #10Opponent network #10LAN wins #2 +5.25
L ImperialSep 24A loss -10.76
W YawaraSep 23Bounty collected #7Opponent network #5LAN wins #3 +4.04
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins3 / 10

Their most valuable event. It holds 9 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Sep – 18 Sep
Circuit X Curitiba 3
The event's page →
Record1–1
Head to head-1.34
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersSep 18A loss -17.81
W BESTIASep 17Bounty collected #6Opponent network #9LAN wins #4 +16.47
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

17 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.47
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ElementalsSep 17Bounty collectedOpponent networkLAN wins #5 +0.47
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

10 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record0–1
Head to head-29.97
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MiraSep 10A loss -29.97
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -29.97.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Sep
PGL Masters Bucharest 2026: South American Qualifier
The event's page →
Record0–1
Head to head-11.68
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialSep 9A loss -11.68
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -11.68.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Sep – 6 Sep
CCT South America 2026 Series 5
The event's page →
Record4–0
Head to head+24.37
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Bounty HuntersSep 6Bounty collected #4Opponent network #6LAN wins +13.57
W ALKASep 6Bounty collectedOpponent network #8LAN wins +3.95
W ex-ODDIKSep 5A win outside the ten best +4.59
W BORRACHEIROSSep 3A win outside the ten best +2.26
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Aug – 1 Sep
ESL Challenger League Season 52: South America - Cup 1
The event's page →
Record4–1
Head to head+47.88
Still counts98%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ImperialSep 1A loss -10.96
W ImperialAug 30Bounty collected #1Opponent network #3LAN wins +19.54
W FluxoAug 28Bounty collected #2Opponent network #1LAN wins +20.63
W Bounty HuntersAug 26Bounty collected #5Opponent network #7LAN wins +15.44
W BORRACHEIROSAug 25A win outside the ten best +3.23
Was it worth going?
Bounty collected3 / 10 Opponent network3 / 10 LAN wins0 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Aug – 15 Aug
BetBoom Storm 4
Record4–2
Head to head-18.22
Still counts86%

These results are down to 86% of their original weight.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ex-Keyd StarsAug 15A loss -21.01
W BORRACHEIROSAug 14A win outside the ten best +2.67
W ex-Keyd StarsAug 9A win outside the ten best +5.17
L ImperialAug 7A loss -8.86
W BORRACHEIROSAug 6A win outside the ten best +2.37
W MEIA NOITEAug 4A win outside the ten best +1.44
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -18.22.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Jul – 30 Jul
StarLadder StarSeries Fall 2026: South American Qualifier
Record0–2
Head to head-25.39
Still counts76%

These results are down to 76% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BESTIAJul 30A loss -10.37
L ShindeNJul 29A loss -15.02
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -25.39.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 May – 31 May
Circuit X Base Recife
Record3–1
Head to head+13.51
Still counts35%

These results are down to 35% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W FluxoMay 31Bounty collected #8Opponent networkLAN wins #6 +8.35
L LPMay 30A loss -5.71
W BESTIAMay 28Bounty collectedOpponent networkLAN wins #7 +5.76
W LPMay 27Bounty collectedOpponent networkLAN wins #8 +5.11
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins3 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 24 May
BetBoom Storm 3
Record5–3
Head to head-8.52
Still counts31%

These results are down to 31% of their original weight.

8 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 24A loss -5.01
W Fake do BiruMay 23A win outside the ten best +0.71
W Bounty HuntersMay 21Bounty collected #9Opponent networkLAN wins +5.54
W paiN AcademyMay 18A win outside the ten best +0.53
L ex-Keyd StarsMay 17A loss -7.00
L LPMay 15A loss -4.21
W UNO MILLEMay 13A win outside the ten best +0.77
W ex-KRÜMay 11A win outside the ten best +0.15
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

21 May – 23 May
CCT South America 2026 Series 2
Record1–1
Head to head-8.21
Still counts30%

These results are down to 30% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L UNO MILLEMay 23A loss -8.44
W ex-KRÜMay 21A win outside the ten best +0.23
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -8.21.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Apr – 10 May
Odyssey Cup Brazil 2026
Record4–2
Head to head-4.14
Still counts22%

These results are down to 22% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Turma do PagodeMay 10A loss -5.16
L UNO MILLEMay 10A loss -6.14
W Bounty HuntersMay 9A win outside the ten best +3.97
W FluxoApr 26A win outside the ten best +2.89
W UNO MILLEApr 24A win outside the ten best +0.15
W MIBR AcademyApr 24A win outside the ten best +0.15
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -4.14.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 May – 9 May
CCT South America 2026 Series 1
Record1–1
Head to head-3.36
Still counts21%

These results are down to 21% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L LPMay 9A loss -3.72
W paiN AcademyMay 8A win outside the ten best +0.36
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -3.36.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 2 May
ESL Challenger League Season 51: South America - Cup 4
Record3–2
Head to head-2.72
Still counts16%

These results are down to 16% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bounty HuntersMay 2A loss -2.02
L ImperialMay 1A loss -1.85
W IsurusApr 29A win outside the ten best +0.46
W MIBR AcademyApr 27A win outside the ten best +0.17
W ex-Keyd StarsApr 26A win outside the ten best +0.52
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.72.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Galorys that is 1,174.2 minus 75.7.

The two parts

Valve's · release 5 Oct 2026
Starting value1,174.2
+
Head to head−75.7
=
Points1,099

The head-to-head correction is 6.9% of the total.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.430median 0.520
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.353median 0.496
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.165median 0.206
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.602median 0.702
GalorysMedian of the 15 chasing the slots in Americas
The four factors0.430 + 0.353 + 0.165 + 0.602
Their average÷ 4 = 0.387
Stretched onto 400–2,000400 + 0.387 ÷ 0.800 × 1,600 = 1,175.0
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,174.2; the factors here are rounded to three decimals.

Galorys: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,561
Rank by our Elo69 of 560
Valve's world standing85

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W L W W W W L W W W W L L W W L W W W L W W L W L L W W W L
Every match by opponent strength

None of the 63 matches was against a side in the world's top 30.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.