← Race to the Major

regain

Americas #28
2 stage 31 stage 26 stage 1
fuzenko · grape · sasha · z0mb1e · Zucar
Outside the profile on four of seven. Below it on bounty offered, bounty collected, opponent network and LAN wins.Band is the other 9 Americas sides holding a Major slot · dashed is their median
Down on four of seven since the 7 September release. Dashed is regain's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered28 Bounty collected33 Opponent network32 LAN wins28 Activity53 Win rate49 Head to head44
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
<1%
Chance of a place
at the Major
regain are 28th, 19 places outside the 9, 489 points behind Imperial
Chance of the Major · Our simulation to the 2 Nov cut
Americas standing
28th
  1. 26Yawara
  2. 27Procyon
  3. 28regain
  4. 29ALKA
  5. 30ex-ODDIK
19 places outside the Major
VRS points
808
World #159 · 489 behind Imperial
Since April
59th to 28th
Valve's standings
Out of the race

Under 1% for the Major in our runs. 489 points behind Imperial in the last seat today; a median 32nd at the cut.

// Act one

The verdict

Americas has 9 slots: the top 2 go straight to Stage 3; 3rd place enters at Stage 2; 4th to 9th start in Stage 1. regain are 28th, 19 places outside.

<1% regain are 28th, 19 places outside the 9, 489 points behind Imperial Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Who they are racing

Americas · 9 slots
CutTeamTodayMajor
1FURIA1 · 1–12, 1 place up at the cut>99
2Legacy2 · 2–21, 1 place down at the cut>99
Stage 3 line
39z3 · 3–44, 1 place up at the cut>99
Stage 2 line
4MIBR4 · 3–43, 1 place down at the cut>99
5Liquid6 · 5–75>99
6M805 · 5–66>99
7DENDELE7 · 6–9790
8Wildcard8 · 7–1512, 4 places up at the cut80
9Imperial9 · 7–11956
The cut · top 9 go
10NRG10 · 8–118, 2 places down at the cut43
11paiN11 · 8–1310, 1 place down at the cut23
12Fluxo12 · 10–1311, 1 place down at the cut5
13BESTIA15 · 11–1814, 1 place up at the cut2
14SportsBetExpert14 · 12–1613, 1 place down at the cut<1
15regain32 · 29–3628, 13 places up at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

Wildcard comes up into the 9, NRG falls out.

TodayValve's Regional Standings, 5 Oct
1Legacy1,931
2FURIA1,829
3MIBR1,585
49z1,544
5Liquid1,527
6M801,491
7DENDELE1,368
8NRG1,322
9Imperial1,297
10paiN1,287
11Fluxo1,277
12Wildcard1,239
14BESTIA1,189
28regain808
At the cutOurs · ordered by chance of the Major · median place and range
2Legacy2 · 2–2>99%
1FURIA1 · 1–1>99%
4MIBR4 · 3–4>99%
39z3 · 3–4>99%
5Liquid6 · 5–7>99%
6M805 · 5–6>99%
7DENDELE7 · 6–990%
10NRG10 · 8–1143%
9Imperial9 · 7–1156%
11paiN11 · 8–1323%
12Fluxo12 · 10–135%
8Wildcard8 · 7–1580%
14SportsBetExpert14 · 12–16<1%
13BESTIA15 · 11–182%
15regain32 · 29–36<1%
regainComes up across the cutFalls outThe cut

Wildcard comes up into the 9, NRG falls out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play

No event before the cut where they are known to play.

// Act two

How they got here

37 matches in Valve's six-month window, 21 won, across 14 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
8 Oct – 12 Oct
ESL Challenger League Season 52: North America - Cup 3
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record3–2
Finish5th–6th
Prize$1,000
≈+7pts
Our estimate · not Valve's
Americas #28 without it, #29 with it.
5 matches
L Overtake SectorOct 12 1–2
W EMPIREOct 11 2–1
W VillainousOct 10 2–0
L Iowa StormboarOct 9 1–2
W Day TradersOct 8 2–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

22 Sep – 28 Sep
ESL Challenger League Season 52: North America - Cup 2
The event's page →
Record3–2
Head to head+19.85
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MarsborneSep 28A loss -9.75
L LAGSep 27A loss -7.29
W MarsborneSep 25Bounty collected #2Opponent network #2LAN wins #2 +21.77
W FarmVilleSep 23Bounty collected #5Opponent network #3LAN wins #3 +11.95
W Marca RegistradaSep 22Bounty collectedOpponent networkLAN wins #4 +3.17
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins3 / 10

Their most valuable event. It holds 7 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Sep – 11 Sep
NSTLGA League Season 2
The event's page →
Record2–4
Head to head-21.24
Still counts100%
6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MarsborneSep 11A loss -8.13
L LAGSep 10A loss -6.26
W DETONATESep 6Bounty collected #6Opponent network #5LAN wins #5 +12.30
W NuToriousSep 5Bounty collectedOpponent network #6LAN wins #7 +9.48
L FarmVilleSep 4A loss -19.39
L Without a RoofSep 3A loss -9.24
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins2 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+6.31
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W AxialSep 6Bounty collectedOpponent network #10LAN wins #6 +6.31
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Aug – 30 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–1
Head to head-11.19
Still counts96%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Desi BoyzAug 30A loss -13.86
W SkylineAug 29Bounty collectedOpponent networkLAN wins #1 +2.67
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Aug
FRAG Midwest: St. Louis 2026
The event's page →
Record0–1
Head to head-19.74
Still counts96%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L DETONATEAug 29A loss -19.74
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -19.74.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Jul – 31 Jul
StarLadder StarSeries Fall 2026: North American Qualifier
Record1–2
Head to head-0.58
Still counts76%

These results are down to 76% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L MarsborneJul 31A loss -9.20
W Chicken CoopJul 30Bounty collected #3Opponent network #4LAN wins #8 +12.62
L VocaJul 28A loss -4.00
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Jul – 10 Jul
BLAST Open Fall 2026: North American Qualifier
Record1–1
Head to head+8.73
Still counts62%

These results are down to 62% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L VocaJul 10A loss -3.45
W MarsborneJul 9Bounty collected #1Opponent network #1LAN wins #10 +12.18
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins1 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Jun – 9 Jul
CROSSFIRE Season 5
Record3–0
Head to head+16.09
Still counts62%

These results are down to 62% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Club 333Jul 9Bounty collected #4Opponent network #8LAN wins #9 +6.43
W raisedbypixelsJul 2A win outside the ten best +2.40
W VillainousJun 29Bounty collected #8Opponent network #7LAN wins +7.26
Was it worth going?
Bounty collected2 / 10 Opponent network2 / 10 LAN wins1 / 10

It holds 5 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Apr – 1 May
ESL Challenger League Season 51: North America - Cup 4
Record4–2
Head to head+0.31
Still counts16%

These results are down to 16% of their original weight: almost out of the window.

6 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ZomblersMay 1A loss -3.55
W FarmVilleApr 30Bounty collected #9Opponent network #9LAN wins +1.65
W Chicken CoopApr 29Bounty collected #7Opponent networkLAN wins +2.35
W Wanted GoonsApr 28A win outside the ten best +1.40
L ZomblersApr 27A loss -2.96
W Fisher CollegeApr 26Bounty collected #10Opponent networkLAN wins +1.42
Was it worth going?
Bounty collected3 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Apr
CROSSFIRE Season 4
Record1–0
Head to head+0.97
Still counts10%

These results are down to 10% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ZomblersApr 23A win outside the ten best +0.97
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.97.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 Apr
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.53
Still counts8%

These results are down to 8% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W ClayMakersApr 19A win outside the ten best +0.53
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.53.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

15 Apr – 18 Apr
Dust2.us Eagle Masters Series 7
Record1–1
Head to head-1.46
Still counts7%

These results are down to 7% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Club 333Apr 18A loss -1.66
W EMPIREApr 15A win outside the ten best +0.20
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -1.46.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Apr – 13 Apr
CCT Season 3 North American Series 4
Record2–1
Head to head+0.11
Still counts4%

These results are down to 4% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L VocaApr 13A loss -0.18
W ZomblersApr 12A win outside the ten best +0.27
W FarmVilleApr 8A win outside the ten best +0.02
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.11.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Apr
ESL Challenger League Season 51: North America - Cup 3
Record0–1
Head to head-0.06
Still counts0%

These results are down to 0% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Iowa StormboarApr 8A loss -0.06
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -0.06.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For regain that is 808.9 minus 1.4.

The two parts

Valve's · release 5 Oct 2026
Starting value808.9
+
Head to head−1.4
=
Points808

The head-to-head correction is 0.2% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.332median 0.520
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.299median 0.496
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.091median 0.206
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.096median 0.702
regainMedian of the 15 chasing the slots in Americas
The four factors0.332 + 0.299 + 0.091 + 0.096
Their average÷ 4 = 0.205
Stretched onto 400–2,000400 + 0.205 ÷ 0.800 × 1,600 = 809.0
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 808.9; the factors here are rounded to three decimals.

regain: Below the median of the 15 chasing the slots on all four factors.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,450
Rank by our Elo147 of 560
Valve's world standing159

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W L W W W L W W W W L L W L L W L L L W W W L L W W W L L
Every match by opponent strength

None of the 37 matches was against a side in the world's top 30.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.