← Race to the Major

Nemiga

Europe #11
6 stage 36 stage 26 stage 1
KaiR0N- · khaN · robo · syph0 · Xant3r
Outside the profile on one of seven. Above it on activity.Band is the other 17 Europe sides holding a Major slot · dashed is their median
Up on five of seven since the 7 September release. Down on head to head.Dashed is Nemiga's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered73 Bounty collected70 Opponent network92 LAN wins88 Activity98 Win rate94 Head to head43
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
80%
Chance of a place
at the Major
Nemiga hold a Stage 2 slot, 69 points clear of BIG
Chance of the Major · Our simulation to the 2 Nov cut
Europe standing
11th
  1. 9BETBOOM
  2. 10B8
  3. 11Nemiga
  4. 12HEROIC
  5. 13Luminosity
In the Major, at Stage 2
VRS points
1,551
World #14 · 69 clear of BIG
Since April
24th to 11th
Valve's standings
Next match
vs Legacy
Win98%Lose69%
Oct 24, in 2 days · BO3 · PGL Masters Bucharest 2026
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. Nemiga hold the 11th.

80% Nemiga hold a Stage 2 slot, 69 points clear of BIG Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Their next match, vs Legacy on 24 Oct. In our runs where Nemiga win: 98%. Where they lose: 69%. The same match moves 100 Thieves: 52% where Nemiga win, 59% where they lose.

Who they are racing

Europe · 18 slots
CutTeamTodayMajor
1Vitality1 · 1–22, 1 place up at the cut>99
2MOUZ2 · 1–33, 1 place up at the cut>99
3Spirit3 · 2–41, 2 places down at the cut>99
4Aurora4 · 3–57, 3 places up at the cut>99
5Falcons5 · 5–65>99
6BETBOOM7 · 5–89, 3 places up at the cut>99
Stage 3 line
7FUT7 · 5–96, 1 place down at the cut>99
8G27 · 6–84, 4 places down at the cut>99
9PARIVISION10 · 9–1130, 21 places up at the cut>99
10Astralis10 · 9–128, 2 places down at the cut>99
11Ninjas in Pyjamas11 · 10–1314, 3 places up at the cut>99
121win15 · 13–1732, 20 places up at the cut99
Stage 2 line
13HEROIC14 · 13–1612, 1 place down at the cut98
14FaZe14 · 12–1820, 6 places up at the cut92
15Nemiga15 · 11–2011, 4 places down at the cut80
16Natus Vincere12 · 8–2228, 12 places up at the cut76
17B817 · 14–2310, 7 places down at the cut69
18100 Thieves18 · 16–2122, 4 places up at the cut57
The cut · top 18 go
19magic22 · 15–3017, 2 places down at the cut29
20BIG22 · 16–2919, 1 place down at the cut26
21Inner Circle22 · 16–2915, 6 places down at the cut24
22JiJieHao21 · 17–2524, 2 places up at the cut17
23Eternal Fire23 · 18–3027, 4 places up at the cut14
24Nemesis28 · 20–3323, 1 place down at the cut6
25Luminosity26 · 21–3013, 12 places down at the cut1
263DMAX24 · 22–2616, 10 places down at the cut<1
27Alliance33 · 25–3518, 9 places down at the cut<1
28GamerLegion31 · 27–3521, 7 places down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

TodayValve's Regional Standings, 5 Oct
1Spirit2,046
2Vitality1,911
3MOUZ1,863
4G21,847
5Falcons1,843
6FUT1,799
7Aurora1,716
8Astralis1,674
9BETBOOM1,596
10B81,555
11Nemiga1,551
12HEROIC1,550
13Luminosity1,547
163DMAX1,500
17magic1,489
18Alliance1,483
19BIG1,482
20FaZe1,482
23Nemesis1,455
24JiJieHao1,454
30PARIVISION1,411
321win1,383
At the cutOurs · ordered by chance of the Major · median place and range
3Spirit3 · 2–4>99%
1Vitality1 · 1–2>99%
2MOUZ2 · 1–3>99%
8G27 · 6–8>99%
5Falcons5 · 5–6>99%
7FUT7 · 5–9>99%
4Aurora4 · 3–5>99%
10Astralis10 · 9–12>99%
6BETBOOM7 · 5–8>99%
17B817 · 14–2369%
15Nemiga15 · 11–2080%
13HEROIC14 · 13–1698%
25Luminosity26 · 21–301%
11Ninjas in Pyjamas11 · 10–13>99%
21Inner Circle22 · 16–2924%
263DMAX24 · 22–26<1%
19magic22 · 15–3029%
27Alliance33 · 25–35<1%
20BIG22 · 16–2926%
14FaZe14 · 12–1892%
28GamerLegion31 · 27–35<1%
18100 Thieves18 · 16–2157%
24Nemesis28 · 20–336%
22JiJieHao21 · 17–2517%
23Eternal Fire23 · 18–3014%
16Natus Vincere12 · 8–2276%
9PARIVISION10 · 9–11>99%
121win15 · 13–1799%
NemigaComes up across the cutFalls outThe cut

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
PGL Masters Bucharest 2026Oct 24 – Oct 30 · Tier S · LAN 39impact
Nemiga#11 Europe 80%now 73%>99%
// Act two

How they got here

70 matches in Valve's six-month window, 50 won, across 25 events, every figure Valve's own, from the published standings. One event since Valve's 5 Oct release is not in its numbers yet; it comes first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
8 Oct – 10 Oct
CCT Europe 2026 Series 10
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record2–1
Finish3rd–4th
Prize$2,500
≈-21pts
Our estimate · not Valve's
Europe #12 without it, #16 with it.
3 matches
L Iberian SoulOct 10 1–2
W GothicOct 9 0–1
W LavkedOct 8 2–0

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

1 Oct – 4 Oct
Stake Ranked Episode 4
The event's page →
Record3–1
Head to head+34.42
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AstralisOct 4A loss -10.96
W LuminosityOct 3Bounty collected #3Opponent networkLAN wins #1 +16.30
W AllianceOct 2Bounty collected #2Opponent networkLAN wins #2 +14.44
W FaZeOct 1Bounty collected #1Opponent networkLAN wins #3 +14.64
Was it worth going?
Bounty collected3 / 10 Opponent network0 / 10 LAN wins3 / 10

It holds 6 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Sep – 28 Sep
NODWIN Clutch Series 12
The event's page →
Record4–0
Head to head+20.93
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BET-MSep 28A win outside the ten best +3.62
W FOKUSSep 28Bounty collected #9Opponent networkLAN wins +8.66
W ColorSep 27Bounty collectedOpponent network #10LAN wins +6.25
W INOX DivisionSep 25Bounty collectedOpponent network #2LAN wins +2.40
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Sep – 26 Sep
CCT Europe 2026 Series 9
The event's page →
Record1–1
Head to head-27.51
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Black PhoenixSep 26A loss -28.92
W Just PlayersSep 24Bounty collectedOpponent network #8LAN wins +1.41
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

14 Sep – 16 Sep
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record5–0
Head to head+22.09
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W NemesisSep 16Bounty collected #5Opponent network #6LAN wins #4 +11.62
W CYBERSHOKESep 16Bounty collectedOpponent networkLAN wins #5 +5.21
W BET-MSep 15Bounty collectedOpponent networkLAN wins #6 +2.96
W Y27Sep 14Bounty collectedOpponent networkLAN wins #7 +0.22
W Black PhoenixSep 14Bounty collectedOpponent network #1LAN wins #8 +2.08
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins5 / 10

Their most valuable event. It holds 8 of the thirty slots that count, more than any other.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

12 Sep – 14 Sep
CCT Europe 2026 Series 8
The event's page →
Record3–1
Head to head-9.62
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ColorSep 14A loss -26.79
W MetizportSep 14A win outside the ten best +6.07
W SINNERSSep 13Bounty collected #7Opponent networkLAN wins +9.69
W Just PlayersSep 12Bounty collectedOpponent network #9LAN wins +1.41
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Sep – 12 Sep
PGL Masters Bucharest 2026: European Qualifier
The event's page →
Record4–0
Head to head+60.28
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W B8Sep 12A win outside the ten best +18.79
W 1winSep 11A win outside the ten best +11.46
W SINNERSSep 10A win outside the ten best +12.38
W Inner CircleSep 9A win outside the ten best +17.65
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +60.28.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Sep – 10 Sep
1win Private Club 1: Closed Qualifier
The event's page →
Record2–1
Head to head+3.17
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L K27Sep 10A loss -17.69
W HOTUSep 9Bounty collected #6Opponent network #3LAN wins +15.88
W ColorSep 8Bounty collectedOpponent network #7LAN wins +4.98
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Sep – 6 Sep
Stake Ranked Episode 4: Closed Qualifier
The event's page →
Record3–0
Head to head+37.18
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W FOKUSSep 6Bounty collected #8Opponent networkLAN wins +12.09
W NemesisSep 5Bounty collected #4Opponent network #5LAN wins +17.06
W Iberian SoulSep 3Bounty collected #10Opponent networkLAN wins +8.03
Was it worth going?
Bounty collected3 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 4 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Sep
PGL Masters Bucharest 2026: European Open Qualifier 1
The event's page →
Record3–0
Head to head+22.75
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W BRUTESep 4A win outside the ten best +5.46
W ASTRALSep 4A win outside the ten best +4.33
W BetclicSep 4A win outside the ten best +12.96
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +22.75.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Sep – 3 Sep
Intel Extreme Masters Beijing 2026: Global Qualifier
The event's page →
Record1–2
Head to head-6.18
Still counts99%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L K27Sep 3A loss -14.71
L HOTUSep 2A loss -12.11
W BIGSep 2A win outside the ten best +20.64
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -6.18.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 Aug – 29 Aug
CCT Europe 2026 Series 7
The event's page →
Record1–1
Head to head-22.12
Still counts95%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L PhantomAug 29A loss -24.30
W Black PhoenixAug 27Bounty collectedOpponent network #4LAN wins +2.18
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Aug – 28 Aug
Moscow Cyber Games 2026: European Qualifier
The event's page →
Record1–3
Head to head-66.22
Still counts95%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Nuclear TigeRESAug 28A loss -20.57
L PRIVATEAug 27A loss -27.10
L 1winAug 25A loss -20.84
W FORZE ReloadAug 22A win outside the ten best +2.29
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -66.22.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

24 Aug
Intel Extreme Masters Beijing 2026: Global Open Qualifier
The event's page →
Record2–0
Head to head+8.16
Still counts92%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W AcendAug 24A win outside the ten best +6.15
W QUAZARAug 24A win outside the ten best +2.01
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +8.16.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Aug
NODWIN Clutch Series 10
Record0–1
Head to head-19.22
Still counts79%

These results are down to 79% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GenOneAug 4A loss -19.22
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -19.22.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Jul – 29 Jul
CIS LAN Championship 6
Record2–1
Head to head-16.93
Still counts75%

These results are down to 75% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 1winJul 29A loss -18.20
W LavkedJul 28Bounty collectedOpponent networkLAN wins #9 +0.99
W K28Jul 28Bounty collectedOpponent networkLAN wins #10 +0.28
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

22 Jul
BLAST Bounty Summer 2026: Closed Qualifier
Record0–1
Head to head-2.60
Still counts70%

These results are down to 70% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L G2Jul 22A loss -2.60
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.60.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

4 Jun
CCT Europe 2026 Series 3
Record0–1
Head to head-11.25
Still counts38%

These results are down to 38% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Bushido WildcatsJun 4A loss -11.25
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -11.25.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 May – 31 May
BC.Game Masters Season 2 Europe Series 2
Record2–1
Head to head-3.50
Still counts35%

These results are down to 35% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FOKUSMay 31A loss -7.77
W BBLMay 30A win outside the ten best +4.04
W ex-RUBYMay 29A win outside the ten best +0.23
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -3.50.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 May – 29 May
CCT Europe 2026 Series 2
Record1–1
Head to head-9.48
Still counts34%

These results are down to 34% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L WWMay 29A loss -9.63
W DragonClawMay 27A win outside the ten best +0.15
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -9.48.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

27 May
ESL Challenger League Season 51: Europe
Record0–1
Head to head-8.70
Still counts33%

These results are down to 33% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L 1winMay 27A loss -8.70
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -8.70.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

19 May – 20 May
NODWIN Clutch Series 8
Record1–1
Head to head-6.05
Still counts28%

These results are down to 28% of their original weight: almost out of the window.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Nuclear TigeRESMay 20A loss -7.35
W 1winMay 19A win outside the ten best +1.30
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -6.05.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

13 May – 15 May
CCT Europe 2026 Series 1
Record4–0
Head to head+0.91
Still counts25%

These results are down to 25% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W LavkedMay 15A win outside the ten best +0.24
W WalczakiMay 15A win outside the ten best +0.37
W SPARTAMay 14A win outside the ten best +0.19
W ex-RUBYMay 13A win outside the ten best +0.11
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +0.91.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 May – 10 May
BC.Game Masters Season 2 Europe Series 1
Record3–1
Head to head-5.64
Still counts22%

These results are down to 22% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L WalczakiMay 10A loss -6.47
W CYBERSHOKEMay 10A win outside the ten best +0.08
W INOX DivisionMay 9A win outside the ten best +0.34
W EACMay 7A win outside the ten best +0.41
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -5.64.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

29 Apr
Stake Ranked Episode 2: Closed Qualifier
Record0–1
Head to head-3.04
Still counts14%

These results are down to 14% of their original weight: almost out of the window.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Eternal FireApr 29A loss -3.04
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -3.04.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Apr – 27 Apr
NODWIN Clutch Series 7
Record4–0
Head to head+2.41
Still counts13%

These results are down to 13% of their original weight: almost out of the window.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W WalczakiApr 27A win outside the ten best +0.14
W BIGApr 27A win outside the ten best +1.74
W CYBERSHOKEApr 26A win outside the ten best +0.49
W ex-RUBYApr 25A win outside the ten best +0.04
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by +2.41.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For Nemiga that is 1,557.1 minus 5.8.

The two parts

Valve's · release 5 Oct 2026
Starting value1,557.1
+
Head to head−5.8
=
Points1,551

The head-to-head correction is 0.4% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.548median 0.663
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.476median 0.560
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.344median 0.300
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.948median 0.861
NemigaMedian of the 28 chasing the slots in Europe
The four factors0.548 + 0.476 + 0.344 + 0.948
Their average÷ 4 = 0.579
Stretched onto 400–2,000400 + 0.579 ÷ 0.800 × 1,600 = 1,558.0
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,557.1; the factors here are rounded to three decimals.

Nemiga: Above the median of the 28 chasing the slots on opponent network and LAN wins, below on bounty offered and bounty collected.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,712
Rank by our Elo17 of 560
Valve's world standing14

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W W W W W W W L W W W W W W L W W W W W W W L W W W W W W L
Every match by opponent strength

11 of the 70 matches were against sides in the world's top 30, and the largest change in any of them was 20.6 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.