← Race to the Major

SINNERS

Europe #34
6 stage 36 stage 26 stage 1
beastik · kisserek · MoDo · SHOCK · stressarN
Outside the profile on two of seven. Below it on bounty offered and bounty collected.Band is the other 18 Europe sides holding a Major slot · dashed is their median
Up on four of seven since the 7 September release. Down on head to head.Dashed is SINNERS's own profile on 7 Sep · same scale
Profile · against the clubs holding a Major slot
Bounty offered66 Bounty collected63 Opponent network85 LAN wins73 Activity86 Win rate30 Head to head17
Valve's factorsOurs: activity, win rate, head to headPercentile among each region's top 40
1%
Chance of a place
at the Major
SINNERS are 34th, 16 places outside the 18, 124 points behind Alliance
Chance of the Major · Our simulation to the 2 Nov cut
Europe standing
34th
  1. 321win
  2. 33Sangal
  3. 34SINNERS
  4. 35SAW
  5. 36EYEBALLERS
16 places outside the Major
VRS points
1,359
World #41 · 124 behind Alliance
Since April
17th to 34th
Valve's standings
Next match
vs Eternal Fire
Win2%Lose<1%
Oct 22, today · BO3 · DraculaN Season 7
// Act one

The verdict

Europe has 18 slots: the top 6 go straight to Stage 3; 7th to 12th enter at Stage 2; 13th to 18th start in Stage 1. SINNERS are 34th, 16 places outside.

1% SINNERS are 34th, 16 places outside the 18, 124 points behind Alliance Chance of the Major: our simulation to the 2 Nov cut · standing and points: Valve's, 5 Oct 2026

Their next match, vs Eternal Fire on 22 Oct. In our runs where SINNERS win: 2%. Where they lose: <1%.

Who they are racing

Europe · 18 slots
CutTeamTodayMajor
1Vitality1 · 1–22, 1 place up at the cut>99
2MOUZ2 · 1–33, 1 place up at the cut>99
3Spirit3 · 2–41, 2 places down at the cut>99
4Aurora4 · 3–57, 3 places up at the cut>99
5Falcons5 · 5–65>99
6BETBOOM7 · 5–89, 3 places up at the cut>99
Stage 3 line
7FUT7 · 5–96, 1 place down at the cut>99
8G27 · 6–84, 4 places down at the cut>99
9PARIVISION10 · 9–1130, 21 places up at the cut>99
10Astralis10 · 9–128, 2 places down at the cut>99
11Ninjas in Pyjamas11 · 10–1314, 3 places up at the cut>99
121win15 · 13–1732, 20 places up at the cut99
Stage 2 line
13HEROIC14 · 13–1612, 1 place down at the cut98
14FaZe14 · 12–1820, 6 places up at the cut92
15Nemiga15 · 11–2011, 4 places down at the cut80
16Natus Vincere12 · 8–2228, 12 places up at the cut76
17B817 · 14–2310, 7 places down at the cut69
18100 Thieves18 · 16–2122, 4 places up at the cut57
The cut · top 18 go
19magic22 · 15–3017, 2 places down at the cut29
20BIG22 · 16–2919, 1 place down at the cut26
21Inner Circle22 · 16–2915, 6 places down at the cut24
22JiJieHao21 · 17–2524, 2 places up at the cut17
23Eternal Fire23 · 18–3027, 4 places up at the cut14
24Nemesis28 · 20–3323, 1 place down at the cut6
25Luminosity26 · 21–3013, 12 places down at the cut1
26SINNERS27 · 21–3234, 8 places up at the cut1
273DMAX24 · 22–2616, 11 places down at the cut<1
28Alliance33 · 25–3518, 10 places down at the cut<1
29GamerLegion31 · 27–3521, 8 places down at the cut<1

In the order of their chance of the Major, our simulation's, as Race to the Major orders them; beside each, its median place at the cut and the range the middle 80% of runs put it in. Today is Valve's standing, and the arrow how far the order by chance moves them.

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

TodayValve's Regional Standings, 5 Oct
1Spirit2,046
2Vitality1,911
3MOUZ1,863
4G21,847
5Falcons1,843
6FUT1,799
7Aurora1,716
8Astralis1,674
9BETBOOM1,596
10B81,555
11Nemiga1,551
12HEROIC1,550
13Luminosity1,547
163DMAX1,500
17magic1,489
18Alliance1,483
19BIG1,482
20FaZe1,482
23Nemesis1,455
24JiJieHao1,454
30PARIVISION1,411
321win1,383
34SINNERS1,359
At the cutOurs · ordered by chance of the Major · median place and range
3Spirit3 · 2–4>99%
1Vitality1 · 1–2>99%
2MOUZ2 · 1–3>99%
8G27 · 6–8>99%
5Falcons5 · 5–6>99%
7FUT7 · 5–9>99%
4Aurora4 · 3–5>99%
10Astralis10 · 9–12>99%
6BETBOOM7 · 5–8>99%
17B817 · 14–2369%
15Nemiga15 · 11–2080%
13HEROIC14 · 13–1698%
25Luminosity26 · 21–301%
11Ninjas in Pyjamas11 · 10–13>99%
21Inner Circle22 · 16–2924%
273DMAX24 · 22–26<1%
19magic22 · 15–3029%
28Alliance33 · 25–35<1%
20BIG22 · 16–2926%
14FaZe14 · 12–1892%
29GamerLegion31 · 27–35<1%
18100 Thieves18 · 16–2157%
24Nemesis28 · 20–336%
22JiJieHao21 · 17–2517%
23Eternal Fire23 · 18–3014%
16Natus Vincere12 · 8–2276%
9PARIVISION10 · 9–11>99%
121win15 · 13–1799%
26SINNERS27 · 21–321%
SINNERSComes up across the cutFalls outThe cut

FaZe, 100 Thieves, Natus Vincere, PARIVISION and 1win come up into the 18, Luminosity, Inner Circle, 3DMAX, magic and Alliance fall out.

How these numbers are made
  • Today is Valve's Regional Standings. At the cut is our simulation: the clubs in the order of their chance of the Major, as Race to the Major orders them, with each one's median place at the cut and the range the middle 80% of runs fall in. A club further down Valve's standings is listed when its median place reaches the figure.
  • The whole method: the model, its sources, how well it has done and what it cannot see.

Their calendar to the cut

Events they are known to play
DraculaN Season 7Oct 19 – Oct 23 · Tier B · LAN 0impact

Our model also expects them at 1 more event before the cut.

// Act two

How they got here

56 matches in Valve's six-month window, 29 won, across 21 events, every figure Valve's own, from the published standings. 3 events since Valve's 5 Oct release are not in its numbers yet; they come first, with bo3's results and our estimate.

Since Valve's 5 Oct release · not counted yet
Counted by Valve · head to head
20 Oct – 21 Oct
DraculaN Season 7
The event's page →
Under way· Valve counts an event once it has finished; its next release is due 2 Nov
Record3–0
Finish—
Prize—
3 matches
W JiJieHaoOct 21 2–0
W HEROICOct 21 2–1
W SAWOct 20 2–0

Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Our estimate of what the event does to the points follows once it has finished.

8 Oct – 9 Oct
1win Private Club 2: Closed Qualifier
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record1–1
Finish—
Prize—
≈+9pts
Our estimate · not Valve's
Europe #35 without it, #34 with it.
2 matches
L GamerLegionOct 9 0–2
W NemesisOct 8 2–1

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

8 Oct
CCT Europe 2026 Series 10
The event's page →
Not in Valve's numbers yet· Valve counts an event once it has finished; its next release is due 2 Nov
Record0–1
Finish—
Prize—
≈-20pts
Our estimate · not Valve's
Europe #34 either way.
1 match
L Black PhoenixOct 8 1–2

Our estimate projects Valve's 5 Oct standings to the event's last day with every match and prize known since, once with the event and once without; the difference is this event's. Valve's head-to-head change per match, and which of its counting slots these results take, come with its release. Two events' estimates do not add up exactly.

2 Oct – 3 Oct
Journey Autumn 2026
The event's page →
Record3–2
Head to head+3.73
Still counts100%
5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Ninjas in PyjamasOct 3A loss -9.75
W 100 ThievesOct 2Bounty collected #4Opponent network #7LAN wins #1 +21.78
W Nordic PartnersOct 2Bounty collectedOpponent networkLAN wins #2 +3.45
L Eternal FireOct 2A loss -13.11
W LilmixOct 2Bounty collectedOpponent networkLAN wins #4 +1.36
Was it worth going?
Bounty collected1 / 10 Opponent network1 / 10 LAN wins3 / 10

Among their most valuable. It holds 5 of the thirty slots that count, level with 2 other events.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Oct
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record1–0
Head to head+0.16
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W AnteikuOct 2Bounty collectedOpponent networkLAN wins #3 +0.16
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

26 Sep – 28 Sep
NODWIN Clutch Series 12
The event's page →
Record2–1
Head to head-2.76
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BET-MSep 28A loss -24.62
W BBLSep 27Bounty collected #7Opponent network #5LAN wins +16.19
W QUAZARSep 26Bounty collectedOpponent network #9LAN wins +5.67
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Sep – 27 Sep
1win Private Club 1
The event's page →
Record2–2
Head to head+16.72
Still counts100%
4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L GamerLegionSep 27A loss -12.00
W K27Sep 27Bounty collected #3Opponent network #1LAN wins #5 +18.13
L Ninjas in PyjamasSep 26A loss -11.16
W AllianceSep 25Bounty collected #1Opponent networkLAN wins #6 +21.75
Was it worth going?
Bounty collected2 / 10 Opponent network1 / 10 LAN wins2 / 10

Among their most valuable. It holds 5 of the thirty slots that count, level with 2 other events.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Sep
Stake Ranked Episode 5: Closed Qualifier
The event's page →
Record0–1
Head to head-26.88
Still counts100%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L PRIVATESep 25A loss -26.88
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -26.88.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 Sep – 13 Sep
CCT Europe 2026 Series 8
The event's page →
Record1–1
Head to head-6.83
Still counts100%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L NemigaSep 13A loss -9.69
W The Last ResortSep 11A win outside the ten best +2.86
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -6.83.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

9 Sep – 11 Sep
PGL Masters Bucharest 2026: European Qualifier
The event's page →
Record1–2
Head to head-6.15
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L Nuclear TigeRESSep 11A loss -16.51
L NemigaSep 10A loss -12.38
W Ninjas in PyjamasSep 9Bounty collected #6Opponent networkLAN wins +22.74
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Sep – 10 Sep
1win Private Club 1: Closed Qualifier
The event's page →
Record3–0
Head to head+41.69
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Nuclear TigeRESSep 10Bounty collected #5Opponent network #3LAN wins +14.48
W NemesisSep 9Bounty collected #2Opponent network #4LAN wins +19.46
W PhantomSep 7Bounty collected #10Opponent networkLAN wins +7.75
Was it worth going?
Bounty collected3 / 10 Opponent network2 / 10 LAN wins0 / 10

Among their most valuable. It holds 5 of the thirty slots that count, level with 2 other events.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

6 Sep
PGL Masters Bucharest 2026: European Open Qualifier 2
The event's page →
Record3–0
Head to head+50.46
Still counts100%
3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W K27Sep 6Bounty collected #9Opponent networkLAN wins +20.04
W BBLSep 6A win outside the ten best +17.88
W CYBERSHOKESep 6A win outside the ten best +12.54
Was it worth going?
Bounty collected1 / 10 Opponent network0 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Sep – 4 Sep
Logitech G Play Connect 2026: Closed Qualifier
The event's page →
Record1–1
Head to head-18.48
Still counts99%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L QUAZARSep 4A loss -24.33
W EACSep 2Bounty collectedOpponent network #8LAN wins +5.85
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

3 Sep
Stake Ranked Episode 4: Closed Qualifier
The event's page →
Record0–1
Head to head-14.77
Still counts99%
1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FOKUSSep 3A loss -14.77
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -14.77.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

28 Aug – 29 Aug
CCT Europe 2026 Series 7
The event's page →
Record1–1
Head to head-20.59
Still counts95%
2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L ex-Zero TenacityAug 29A loss -25.51
W Bushido WildcatsAug 28Bounty collectedOpponent network #2LAN wins +4.92
Was it worth going?
Bounty collected0 / 10 Opponent network1 / 10 LAN wins0 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

8 Aug – 9 Aug
Esports World Cup 2026: Open Qualifier
Record0–2
Head to head-22.48
Still counts82%

These results are down to 82% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L EYEBALLERSAug 9A loss -12.32
L K27Aug 8A loss -10.16
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -22.48.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

7 Aug – 8 Aug
Not linked to an event
Valve counted these matches, but we have not linked them to an event: bo3, where our calendar comes from, holds none for them, or holds it under another name.
Record2–0
Head to head+0.27
Still counts81%

These results are down to 81% of their original weight.

2 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Dark TigreAug 8Bounty collectedOpponent networkLAN wins #7 +0.16
W MANGANESEAug 7Bounty collectedOpponent networkLAN wins #8 +0.11
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins2 / 10

It holds 2 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

31 Jul – 2 Aug
CCT Europe 2026 Series 5
Record3–1
Head to head-5.41
Still counts77%

These results are down to 77% of their original weight.

4 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L SashiAug 2A loss -17.55
W SPARTAAug 2Bounty collectedOpponent network #10LAN wins +1.92
W INOX DivisionAug 1Bounty collected #8Opponent network #6LAN wins +4.40
W Rune EatersJul 31A win outside the ten best +5.82
Was it worth going?
Bounty collected1 / 10 Opponent network2 / 10 LAN wins0 / 10

It holds 3 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

23 Jul
BLAST Bounty Summer 2026: Closed Qualifier
Record0–1
Head to head-2.06
Still counts71%

These results are down to 71% of their original weight.

1 match

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FUTJul 23A loss -2.06
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -2.06.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

1 Jul – 3 Jul
XSE Pro League 2026
Record0–3
Head to head-16.49
Still counts57%

These results are down to 57% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L FaZeJul 3A loss -7.00
L 9zJul 2A loss -4.96
L BETBOOMJul 1A loss -4.53
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -16.49.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

2 Jun – 3 Jun
Intel Extreme Masters Cologne Major 2026 Stage 1
Record0–3
Head to head-25.92
Still counts37%

These results are down to 37% of their original weight.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L TYLOOJun 3A loss -7.88
L NRGJun 2A loss -7.68
L FlyQuestJun 2A loss -10.36
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -25.92.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

11 May – 13 May
Intel Extreme Masters Atlanta 2026
Record1–2
Head to head-3.14
Still counts23%

These results are down to 23% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L AstralisMay 13A loss -1.03
W Passion UAMay 12Bounty collectedOpponent networkLAN wins #9 +0.12
L GamerLegionMay 11A loss -2.23
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

25 Apr – 26 Apr
LORGAR RANKINGS
Record3–0
Head to head+2.21
Still counts12%

These results are down to 12% of their original weight: almost out of the window.

3 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

W Iberian SoulApr 26Bounty collectedOpponent networkLAN wins #10 +0.99
W KOLESIEApr 26A win outside the ten best +0.14
W Inner Circle AcademyApr 25A win outside the ten best +1.08
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins1 / 10

It holds 1 of the thirty slots that count.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

13 Apr – 24 Apr
Conquest of Prague 2026: Online Stage
Record2–3
Head to head-6.40
Still counts11%

These results are down to 11% of their original weight: almost out of the window.

5 matches

A lit factor means the win holds one of its ten counting slots there; #1 is their most valuable result in that factor.

L BBLApr 24A loss -1.52
L Young NinjasApr 22A loss -2.95
L SashiApr 20A loss -1.97
W ClutchainApr 15A win outside the ten best +0.01
W Johnny SpeedsApr 13A win outside the ten best +0.03
Was it worth going?
Bounty collected0 / 10 Opponent network0 / 10 LAN wins0 / 10

Nothing here counts toward the factors. No result from this event is among the ten best in bounty collected, opponent network or LAN wins. It moved head to head by -6.40.

Valve counts only the ten best wins in each of these three factors. All thirty slots are full, so a new result counts only by pushing an older one out. A loss takes no slot: it moves only head to head.

How these numbers are made
  • Matches, head-to-head changes, age weights and counting slots are Valve's, from its Regional Standings of 5 October 2026. Which event a match belongs to is our join to bo3's calendar.
  • The events since that release are bo3's results and prize tables, and the estimate is ours: Valve's standings projected to the event's end with and without it. It is replaced by Valve's own figures once Valve publishes them.
  • The whole method: the model, its sources, how well it has done and what it cannot see.
// Act three

What the rating is made of

Valve's model averages four factors into a starting value, then adjusts it for head-to-head results. For SINNERS that is 1,421.7 minus 63.1.

The two parts

Valve's · release 5 Oct 2026
Starting value1,421.7
+
Head to head−63.1
=
Points1,359

The head-to-head correction is 4.6% of the total. Almost everything about where they sit comes from the four factors, not from whom they have beaten.

The four factors

Valve's · each runs from 0 to 1
Bounty offeredTheir own prize money, their ten best events, aged. Divided by the fifth-highest in the field, capped at 1, then curved. 0.507median 0.656
Bounty collectedThe bounty of the sides they beat, their ten best wins. Divided by ten, then curved. 0.433median 0.550
Opponent networkHow many sides their opponents had beaten, their ten best wins. Divided by ten. 0.308median 0.303
LAN winsWins at LAN events, their ten best, aged. Divided by ten, then by the fifth-highest in the field. 0.797median 0.844
SINNERSMedian of the 29 chasing the slots in Europe
The four factors0.507 + 0.433 + 0.308 + 0.797
Their average÷ 4 = 0.511
Stretched onto 400–2,000400 + 0.511 ÷ 0.800 × 1,600 = 1,422.5
  • 0.800 is the highest average of any roster Valve loaded and 0.000 the lowest, both printed in Valve's file. If the top pulls away, everyone below falls without playing worse.
  • Valve ranked 380 rosters in this release: every lineup with a win and at least five matches in the six-month window.
  • Head to head is added last: a Glicko adjustment, match by match in date order.
  • Valve's file prints 1,421.7; the factors here are rounded to three decimals.

SINNERS: Above the median of the 29 chasing the slots on opponent network, below on bounty offered, bounty collected and LAN wins.

How good are they

Ours · not part of Valve's rating
Our Elo, per map1,636
Rank by our Elo37 of 560
Valve's world standing41

Our Elo answers who wins a match not yet played; Valve's standing measures results weighted by prize money. How our Elo is scored →

The last 30 matches Valve counted · oldest first
W L W L L W W W W W W W L W L L W L L W W W L L W L W W W L
Every match by opponent strength

15 of the 56 matches were against sides in the world's top 30, and the largest change in any of them was 22.7 points.

How these numbers are made
  • Valve prints the points rounded to a whole number.
  • In the scatter both axes are Valve's: across, the opponent's world standing (unranked at the far right); up, Valve's head-to-head change for the match.
  • The whole method: the model, its sources, how well it has done and what it cannot see.